News

CHI2018

posted Apr 5, 2018, 3:34 AM by Hideki Koike

Hwang君の論文がACM Human Factors in Computing Systems (CHI2018)に採択されました.

Dong-Hyun Hwang, Hideki Koike: ParaPara: Synthesizing pseudo-2.5D content from monocular videos for mixed reality, the ACM CHI Conference on Human Factors in Computing Systems (CHI2018), 2018.

AVI2018

posted Apr 2, 2018, 5:03 PM by Hideki Koike

東さんの論文と田中君の論文がともにACM Advanced Visual Interfaces (AVI2018)に採択されました.

Kayo Azuma, Hideki Koike: A study on gaze guidance using artificial color shifts, 

Kyosuke Tanaka, Naoya Tochihara, Hideki Koike, Toshiki Sato, A real-time image processing framework with an aerial overhead camera for sports,

AES2018

posted Apr 2, 2018, 5:00 PM by Hideki Koike

今さんの論文が144th Convention of the Audio Engineering Society (AES2018)にfull paperで採択されました.

Homare Kon, Hideki Koike: Deep neural networks for cross-modal estimations of acoustic reverberation characteristics from two-dimensional images, the 144th Convention of the Audio Engineering Society (AES2018), 2018.

DIS2018

posted Apr 2, 2018, 4:56 PM by Hideki Koike

Li君の論文がACM Designing Interactive Systems (DIS2018)にfull paperで採択されました.

Li Zhengqing, Shio Miyafuji, Hideki Koike, Toshiki Sato, Hideaki Kuzuoka: Impact of display shapes on 360-degree panoramic video communication, ACM Designing Interactive Systems.

オープンキャンパス2017

posted Jul 24, 2017, 6:12 PM by Hideki Koike

8/10は東工大のオープンキャンパスです。小池研も研究室公開します。

http://admissions.titech.ac.jp/admission/event/open_campus/

UIST2017

posted Jul 24, 2017, 6:10 PM by Hideki Koike

宮藤さんの論文が30th ACM User Interface Software and Technology Symposium (UIST2017)にfull paperで採択されました。

Shio Miyafuji, Li Zhengqing, Toshiki Sato, Hideki Koike: Qoom: An interactive Omnidirectional Ball Display, 30th ACM User Interface Software and Technology Symposium (UIST2017), 2017. 

ISMAR2017

posted Jul 24, 2017, 6:09 PM by Hideki Koike

豊原君の論文がIEEE International Symposium on Mixed and Augmented Reality (ISMAR2017)にポスター採択(archival)されました。

Soichiro Toyohara, Shio Miyafuji, Hideki Koike: ARial Texture: Dynamic Projection Mapping on Drone Propellers, IEEE International Symposium on Mixed and Augmented Reality (ISMAR2017), 2017.

RO-MAN2017

posted Jul 24, 2017, 6:07 PM by Hideki Koike

高橋宣裕君の論文が26th International Symposium on Robot and Human Interactive Communication (RO-MAN2017)にfull paper採択されました。

Nobuhiro Takahashi, Hideki Koike: SHIN-TAI: A Method for Controlling Characteristics of a Humanoid Robot's Body Using Artificial Muscles and Fats, 26th International Symposium on Robot and Human Interactive Communication (RO-MAN2017), 2017.

AH2017

posted Apr 4, 2017, 8:21 PM by Hideki Koike

Augmented Human International Conference (AH2017)でM2の中澤君と船越君が以下の発表を行いました.

- Synthesizing Fixed Point of Views from a Spinning Omnidirectional Ball Camera: Masakazu Nakazawa and Hideki Koike

Video segmentation and stabilization for BallCam: Ryohei Funakoshi, Vishnu Naresh Boddeti, Kris M.Kitani and Hideki Koike

AUI2016 でbest paper award受賞

posted Oct 20, 2016, 11:32 PM by Hideki Koike

Li Zhengqing君と宮藤詩緒さんのOmniEyeballが1st Asian Workshop on User Interface (AUI2016)でbest paper awardを頂きました.

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