Qoom is a touch-sensitive interactive spherical display and its room-sized display environment. In Qoom, the position of the ball is obtained in real time using a high speed motion capture system and imagesare projected onto the ball using dynamic projection mapping. In addition, electrodes inside the ball enable touch detection, which allows users to manipulate the projected image on the ball as well as projected image on the room's surface.
- Shio Miyafuji, Li Zhengqing, Toshiki Sato, Hideki Koike: Qoom: An interactive Omnidirectional Ball Display, 30th ACM User Interface Software and Technology Symposium, 2017. accepted.
- Shio Miyafuji, Li Zhengqing, Toshiki Sato, Hideki Koike: Qoom: 球体型インタラクティブディスプレイ, WISS2016, ロング採録(Web site)
- Shio Miyafuji, Masato Sugasaki, Toshiki Sato, Hideki Koike: Qoom: A Touch-sensitive Interactive Spherical Display and Its Environment using Dynamic Projection Mapping, International Conferences and Exhibition on Virtual Technologies and Uses (Laval Virtual 2016), Laval, France, 2016. invited demo. (Web site)