Vision-based HCI

OmniEyeBall2: Remote Collaboration using 360-degree Camera + Hemispherical Display


Gaze Guidance using Artificial Color Shift


A Drone Camera for Sports


ParaPara


ARial Texture


OmniEyeBall


MlioLight


Remote Pointing on Interactive Tabletop


Gaze Guidance using Gaussian Blur


Qoom: An Interactive Spherical Display


Ballumiere


LumoSpheres


AquaTop Display

AquatopDisplay


ClaytricSurface


SplashDisplay


Image correction techniques for 3D interactive surface using a transparent elastic gels

Image Correction for 3D Interactive Surface using Transparent Gels


InteractiveTops


Biri-biri: Pressure Sensitive Touch Interface with Electrical Stimulation

Biri-biri


3D Interaction with a Large Wall Display using Transparent Markers


PhotoelasticTouch: Transparent Rubbery Tangible Interface on LCD


Transparent 2D Markers on LCD Tabletop Systems


Augmented Tabletop Video Game with Pinching Gesture Recognition


OHAJIKI: Flicking Gesture Recognition with a High Speed Camera


Palm Interface: a display personally to show information in public spaces, by using image processing

Palm Interface


EnhancedLazySuzan: Virtual and Real Rotary Table


Vision-based Interactive Advertisement System


Vision-based Hand/Finger Tracking for Large Displays


EnhancedMovie: Movie Editing on Augmented Desk


EnhancedTable: Supporting Small Group Meeting


EnhancedWall: Vision-based Face Tracking for Large Displays


Two-handed Drawing on Augmented Desk


SnapLink: Real-time Object Registration and Recognition


Vision-based Face Tracking System


Interactive Textbook: Natural and Intuitive Interface on Augmented Desk System


Perceptual Glove: Real-time Input of 3D Pose and Gestures